Sims 4 demo gameplay
While many of the interactions we see may seem like old-hat to long-time players, Vaughan’s trip around the new neighbourhood Willowbrook gives us a chance to see Sims 4 ’s improved open-world gameplay, and spy a little on our neighbours-most of whom seemed inexplicably interested in kicking over trashcans.Īs a finale to EA’s wander through The Sims 4, Vaughan’s Sim and his roommate decide to throw a house party, and after a brief tour of the game’s Build Mode, their soiree is in full swing, including a star-studded guest list with the appearance of Chuck Norris. Aside from the usual insulting an acquaintance, he could also exercise to work off steam, performing “peeved push-ups” and “sit-ups of rage”. In our demo, Vaughan’s Sim had had some unpleasant interactions with someone, putting him in a “very angry” mood, which allowed him to do quite a few unique actions.
Also affecting your Sim’s behaviour is their mood, which is now indicated by a verbal label (“Very Angry”, “Energized”, etc.) instead of a coloured gauge. As in previous generations of The Sims, personality traits can give Sims unique actions.
In their trend of updating old features, personality traits are now divided into three categories-emotional, lifestyle and social-and players are limited to only three for their Sims.
#Sims 4 demo gameplay mods
And because fans will always want to tweak something, adding custom content (user-designed mods ranging from clothing recolors to brand new careers) is now possible without ever leaving your game with the addition of the gallery menu.īriefly hinted at in the Create-A-Sim trailer, aspirations-think long-term goals for your Sims-now have different “tracks” for your Sim to pursue, and are shaped by their personality. To this end, the studio has rebuilt most of the game’s design tools from the ground up, making them more tactile and intuitive, while giving more experienced players a wider range of options.Īs someone who downloaded so much custom content my copy of Sims 2 stopped working, it’s nice to see Maxis incorporate fan feedback: in Sims 4, players have a number of new options for build mode especially, which range from being able to adjust foundation and window height to being able to add pre-designed rooms to an existing house. Introducing this demo, Vaughan explains what’s been a sneaking suspicion of mine since those first trailers: the goal of Sims 4 is to return the focus to the Sims themselves.
#Sims 4 demo gameplay series
With every new generation of the game, The Sims seems to introduce a new aspect for me to control, and it’s obvious from right out of the box that The Sims 4 is no different.ĮA’s demo of the new game is led by producer Ryan Vaughan, who has been part of the series since its very beginning and has already taken fans through a preview of its build mode and Create-A-Sim. It’s a series near and dear to my heart, if only because it allows me to indulge my micromanaging tendencies and then set the kitchen on fire when I get bored. I’m relatively certain The Sims Complete Edition was one of the first video games I ever bought with my own money (or well, my own allowance)-picked because it gave me all the expansion packs without having to convince my parents I needed The Sims: Hot Date. And now, with a mere thirty Sims games and expansions under their belt, Maxis has decided to reinvent the series for a fourth time in less than fifteen years, and introduce The Sims 4. There are few series that are quite as prolific as The Sims and, in a more cynical light, quite as successful a “cash cow” series. Previews // 24th Jun 2014 - 7 years ago // By Ruth Krabacher E3 2014 - The Sims 4 Preview